|
|||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |
[NAME] BASS_MUSIC
Field Summary | |
static int |
BASS_MUSIC_3D
|
static int |
BASS_MUSIC_AUTOFREE
|
static int |
BASS_MUSIC_DECODE
|
static int |
BASS_MUSIC_FLOAT
|
static int |
BASS_MUSIC_FT2MOD
play .MOD as FastTracker 2 does |
static int |
BASS_MUSIC_FX
|
static int |
BASS_MUSIC_LOOP
|
static int |
BASS_MUSIC_MONO
|
static int |
BASS_MUSIC_NONINTER
non-interpolated sample mixing |
static int |
BASS_MUSIC_NOSAMPLE
don't load the samples |
static int |
BASS_MUSIC_POSRESET
stop all notes when moving position |
static int |
BASS_MUSIC_POSRESETEX
stop all notes and reset bmp/etc when moving position |
static int |
BASS_MUSIC_PRESCAN
calculate playback length |
static int |
BASS_MUSIC_PT1MOD
play .MOD as ProTracker 1 does |
static int |
BASS_MUSIC_RAMP
normal ramping |
static int |
BASS_MUSIC_RAMPS
sensitive ramping |
static int |
BASS_MUSIC_SINCINTER
sinc interpolated sample mixing |
static int |
BASS_MUSIC_STOPBACK
stop the music on a backwards jump effect |
static int |
BASS_MUSIC_SURROUND
surround sound |
static int |
BASS_MUSIC_SURROUND2
surround sound (mode 2) |
Field Detail |
public static final int BASS_MUSIC_FLOAT
public static final int BASS_MUSIC_MONO
public static final int BASS_MUSIC_LOOP
public static final int BASS_MUSIC_3D
public static final int BASS_MUSIC_FX
public static final int BASS_MUSIC_AUTOFREE
public static final int BASS_MUSIC_DECODE
public static final int BASS_MUSIC_PRESCAN
public static final int BASS_MUSIC_RAMP
public static final int BASS_MUSIC_RAMPS
public static final int BASS_MUSIC_SURROUND
public static final int BASS_MUSIC_SURROUND2
public static final int BASS_MUSIC_FT2MOD
public static final int BASS_MUSIC_PT1MOD
public static final int BASS_MUSIC_NONINTER
public static final int BASS_MUSIC_SINCINTER
public static final int BASS_MUSIC_POSRESET
public static final int BASS_MUSIC_POSRESETEX
public static final int BASS_MUSIC_STOPBACK
public static final int BASS_MUSIC_NOSAMPLE
|
|||||||||||
PREV CLASS NEXT CLASS | FRAMES NO FRAMES | ||||||||||
SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD |