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[NAME] BASS_SAMPLE
Field Summary | |
static int |
BASS_SAMPLE_3D
3D functionality |
static int |
BASS_SAMPLE_8BITS
8 bit |
static int |
BASS_SAMPLE_FLOAT
32-bit floating-point |
static int |
BASS_SAMPLE_FX
old implementation of DX8 effects |
static int |
BASS_SAMPLE_LOOP
looped |
static int |
BASS_SAMPLE_MONO
mono |
static int |
BASS_SAMPLE_MUTEMAX
mute at max distance (3D only) |
static int |
BASS_SAMPLE_OVER_DIST
override furthest from listener (3D only) |
static int |
BASS_SAMPLE_OVER_POS
override longest playing |
static int |
BASS_SAMPLE_OVER_VOL
override lowest volume |
static int |
BASS_SAMPLE_SOFTWARE
not using hardware mixing |
static int |
BASS_SAMPLE_VAM
DX7 voice allocation & management |
Field Detail |
public static final int BASS_SAMPLE_8BITS
public static final int BASS_SAMPLE_FLOAT
public static final int BASS_SAMPLE_MONO
public static final int BASS_SAMPLE_LOOP
public static final int BASS_SAMPLE_3D
public static final int BASS_SAMPLE_SOFTWARE
public static final int BASS_SAMPLE_MUTEMAX
public static final int BASS_SAMPLE_VAM
public static final int BASS_SAMPLE_FX
public static final int BASS_SAMPLE_OVER_VOL
public static final int BASS_SAMPLE_OVER_POS
public static final int BASS_SAMPLE_OVER_DIST
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