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Event data loading bitfields. Bitwise OR them together for controlling how event data is loaded.
Remarks
Platforms Supported
Win32, Win64, Linux, Macintosh, Xbox, Xbox360, PlayStation 2, GameCube, PlayStation Portable, PlayStation 3, Wii
See Also
EventGroup::loadEventData
EventGroup::getEvent
EventGroup::getEventByIndex
Field Summary | |
static int |
FMOD_EVENT_DEFAULT
FMOD_EVENT_DEFAULT specifies default loading behaviour i.e. event data for the whole group is NOT cached and the function that initiated the loading process will block until loading is complete. |
static int |
FMOD_EVENT_ERROR_ON_DISKACCESS
For EventGroup::getEvent / EventGroup::getEventByIndex. |
static int |
FMOD_EVENT_INFOONLY
For EventGroup::getEvent / EventGroup::getEventByIndex. |
static int |
FMOD_EVENT_NONBLOCKING
For loading event data asynchronously. |
static int |
FMOD_EVENT_USERDSP
For EventGroup::getEvent / EventGroup::getEventByIndex. |
Field Detail |
public static final int FMOD_EVENT_DEFAULT
public static final int FMOD_EVENT_NONBLOCKING
public static final int FMOD_EVENT_ERROR_ON_DISKACCESS
public static final int FMOD_EVENT_INFOONLY
public static final int FMOD_EVENT_USERDSP
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