org.jouvieje.fmodex.defines
Interface FMOD_REVERB_CHANNELFLAGS


public interface FMOD_REVERB_CHANNELFLAGS


Values for the Flags member of the FMOD_REVERB_CHANNELPROPERTIES structure.

Remarks

For EAX4,EAX5 and SFX, there is support for multiple reverb environments.
Use FMOD_REVERB_CHANNELFLAGS_ENVIRONMENT0 to FMOD_REVERB_CHANNELFLAGS_ENVIRONMENT3 in the flags member
of FMOD_REVERB_CHANNELPROPERTIES to specify which environment instance(s) to target.
- If you do not specify any instance the first reverb instance will be used.
- If you specify more than one instance with getReverbProperties, the first instance will be used.
- If you specify more than one instance with setReverbProperties, it will set more than 1 instance at once.

Platforms Supported

Win32, Win64, Linux, Linux64, Macintosh, Xbox360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Solaris, iPhone

See Also

FMOD_REVERB_CHANNELPROPERTIES


Field Summary
static int FMOD_REVERB_CHANNELFLAGS_DEFAULT
           
static int FMOD_REVERB_CHANNELFLAGS_DIRECTHFAUTO
          Automatic setting of 'Direct' due to distance from listener
static int FMOD_REVERB_CHANNELFLAGS_INSTANCE0
          EAX4/SFX/GameCube/Wii.
static int FMOD_REVERB_CHANNELFLAGS_INSTANCE1
          EAX4/SFX/GameCube/Wii.
static int FMOD_REVERB_CHANNELFLAGS_INSTANCE2
          EAX4/SFX/GameCube/Wii.
static int FMOD_REVERB_CHANNELFLAGS_INSTANCE3
          EAX5/SFX.
static int FMOD_REVERB_CHANNELFLAGS_ROOMAUTO
          Automatic setting of 'Room' due to distance from listener
static int FMOD_REVERB_CHANNELFLAGS_ROOMHFAUTO
          Automatic setting of 'RoomHF' due to distance from listener
 

Field Detail

FMOD_REVERB_CHANNELFLAGS_DIRECTHFAUTO

public static final int FMOD_REVERB_CHANNELFLAGS_DIRECTHFAUTO
Automatic setting of 'Direct' due to distance from listener

See Also:
Constant Field Values

FMOD_REVERB_CHANNELFLAGS_ROOMAUTO

public static final int FMOD_REVERB_CHANNELFLAGS_ROOMAUTO
Automatic setting of 'Room' due to distance from listener

See Also:
Constant Field Values

FMOD_REVERB_CHANNELFLAGS_ROOMHFAUTO

public static final int FMOD_REVERB_CHANNELFLAGS_ROOMHFAUTO
Automatic setting of 'RoomHF' due to distance from listener

See Also:
Constant Field Values

FMOD_REVERB_CHANNELFLAGS_INSTANCE0

public static final int FMOD_REVERB_CHANNELFLAGS_INSTANCE0
EAX4/SFX/GameCube/Wii. Specify channel to target reverb instance 0. Default target.

See Also:
Constant Field Values

FMOD_REVERB_CHANNELFLAGS_INSTANCE1

public static final int FMOD_REVERB_CHANNELFLAGS_INSTANCE1
EAX4/SFX/GameCube/Wii. Specify channel to target reverb instance 1.

See Also:
Constant Field Values

FMOD_REVERB_CHANNELFLAGS_INSTANCE2

public static final int FMOD_REVERB_CHANNELFLAGS_INSTANCE2
EAX4/SFX/GameCube/Wii. Specify channel to target reverb instance 2.

See Also:
Constant Field Values

FMOD_REVERB_CHANNELFLAGS_INSTANCE3

public static final int FMOD_REVERB_CHANNELFLAGS_INSTANCE3
EAX5/SFX. Specify channel to target reverb instance 3.

See Also:
Constant Field Values

FMOD_REVERB_CHANNELFLAGS_DEFAULT

public static final int FMOD_REVERB_CHANNELFLAGS_DEFAULT
See Also:
Constant Field Values


NativeFmodEx Project - © Copyright 2005-2010 - Jérôme Jouvie (Jouvieje)
NativeFmodEx is an Open Source Project under GNU LGPL License
My sites : http://jerome.jouvie.free.fr/

(Documentation Copyright © Firelight Technologies - FMOD Ex - http://www.fmod.org)