org.jouvieje.fmodex.defines
Interface FMOD_REVERB_FLAGS


public interface FMOD_REVERB_FLAGS


Values for the Flags member of the FMOD_REVERB_PROPERTIES structure.

Remarks


Platforms Supported

Win32, Win64, Linux, Linux64, Macintosh, Xbox360, PlayStation 2, PlayStation Portable, PlayStation 3, Wii, Solaris, iPhone

See Also

FMOD_REVERB_PROPERTIES


Field Summary
static int FMOD_REVERB_FLAGS_CORE0
          PS2 Only - Reverb is applied to CORE0 (hw voices 0-23)
static int FMOD_REVERB_FLAGS_CORE1
          PS2 Only - Reverb is applied to CORE1 (hw voices 24-47)
static int FMOD_REVERB_FLAGS_DECAYHFLIMIT
          AirAbsorptionHF affects DecayHFRatio
static int FMOD_REVERB_FLAGS_DECAYTIMESCALE
          'EnvSize' affects reverberation decay time
static int FMOD_REVERB_FLAGS_DEFAULT
           
static int FMOD_REVERB_FLAGS_ECHOTIMESCALE
          'EnvSize' affects echo time
static int FMOD_REVERB_FLAGS_HIGHQUALITYDPL2REVERB
          GameCube/Wii.
static int FMOD_REVERB_FLAGS_HIGHQUALITYREVERB
          GameCube/Wii.
static int FMOD_REVERB_FLAGS_MODULATIONTIMESCALE
          'EnvSize' affects modulation time
static int FMOD_REVERB_FLAGS_REFLECTIONSDELAYSCALE
          'EnvSize' affects initial reflection delay time
static int FMOD_REVERB_FLAGS_REFLECTIONSSCALE
          'EnvSize' affects reflection level
static int FMOD_REVERB_FLAGS_REVERBDELAYSCALE
          'EnvSize' affects late reverberation delay time
static int FMOD_REVERB_FLAGS_REVERBSCALE
          'EnvSize' affects reflections level
 

Field Detail

FMOD_REVERB_FLAGS_DECAYTIMESCALE

public static final int FMOD_REVERB_FLAGS_DECAYTIMESCALE
'EnvSize' affects reverberation decay time

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_REFLECTIONSSCALE

public static final int FMOD_REVERB_FLAGS_REFLECTIONSSCALE
'EnvSize' affects reflection level

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_REFLECTIONSDELAYSCALE

public static final int FMOD_REVERB_FLAGS_REFLECTIONSDELAYSCALE
'EnvSize' affects initial reflection delay time

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_REVERBSCALE

public static final int FMOD_REVERB_FLAGS_REVERBSCALE
'EnvSize' affects reflections level

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_REVERBDELAYSCALE

public static final int FMOD_REVERB_FLAGS_REVERBDELAYSCALE
'EnvSize' affects late reverberation delay time

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_DECAYHFLIMIT

public static final int FMOD_REVERB_FLAGS_DECAYHFLIMIT
AirAbsorptionHF affects DecayHFRatio

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_ECHOTIMESCALE

public static final int FMOD_REVERB_FLAGS_ECHOTIMESCALE
'EnvSize' affects echo time

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_MODULATIONTIMESCALE

public static final int FMOD_REVERB_FLAGS_MODULATIONTIMESCALE
'EnvSize' affects modulation time

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_CORE0

public static final int FMOD_REVERB_FLAGS_CORE0
PS2 Only - Reverb is applied to CORE0 (hw voices 0-23)

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_CORE1

public static final int FMOD_REVERB_FLAGS_CORE1
PS2 Only - Reverb is applied to CORE1 (hw voices 24-47)

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_HIGHQUALITYREVERB

public static final int FMOD_REVERB_FLAGS_HIGHQUALITYREVERB
GameCube/Wii. Use high quality reverb

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_HIGHQUALITYDPL2REVERB

public static final int FMOD_REVERB_FLAGS_HIGHQUALITYDPL2REVERB
GameCube/Wii. Use high quality DPL2 reverb

See Also:
Constant Field Values

FMOD_REVERB_FLAGS_DEFAULT

public static final int FMOD_REVERB_FLAGS_DEFAULT
See Also:
Constant Field Values


NativeFmodEx Project - © Copyright 2005-2010 - Jérôme Jouvie (Jouvieje)
NativeFmodEx is an Open Source Project under GNU LGPL License
My sites : http://jerome.jouvie.free.fr/

(Documentation Copyright © Firelight Technologies - FMOD Ex - http://www.fmod.org)